Locked Cave
An indoor area of 34 × 26 tiles in The Cave System. Connects to Cave. Home to 1 kind of monster, 4 resource types.
Map
Drawn from the game's tile dataThe map needs JavaScript. Every marker on it is also listed below with its coordinates.
Tiles are shown as terrain colours, not artwork. Scattered trees and bushes are counted but not pinned; only positions fixed in the game code are marked.
Getting there & exits
Game data- Exit to Cave at (17, 25)
Monsters
Game data| Monster | Combat | Spawns | Positions |
|---|---|---|---|
| Cave Warden Boss | 31 | 1 | (27, 4) |
Resources
Game data| Resource | Gives | Level | Count | Fixed positions |
|---|---|---|---|---|
| Adamantite Rock | 6 | (25, 4) (28, 5) (26, 6) (29, 10) (30, 14) (25, 16) | ||
| Black Rock | 7 | (18, 11) (23, 11) (26, 12) (24, 14) (19, 15) (27, 15) (16, 20) | ||
| Mithril Rock | 4 | (6, 11) (8, 13) (10, 16) (13, 18) | ||
| Orichalcum Rock | 3 | (29, 3) (31, 4) (30, 6) |
Places of note
Game data- Locked Mine Chamber Ritual Circle (Witchcraft circle) (3, 19)
Lore
EditorialNo lore has been written for this entry yet. Everything above is read directly from the game data; stories and background are added by the wiki editors.