
The Heart of Eldervale
The village capstone. Carry the Village Charter from teacher to craftsman and rebuild the old village beacon, one part at a time.
Quest overview
Game dataStart
Talk to The Tutor in Tutorial Lobby (7, 3).
The Tutor moves around during the day — see the schedule.
The Tutor's door is at (65, 49) in the south-east village of the Overworld.
Quest ID: heart_of_eldervale · Difficulty: Intermediate
Requirements
Archery 5
Cooking 5
Magic 5
Mining 12
Woodcutting 8- Completed Dig a hole
- Completed The Mage's Elixir
- Completed Linus' First Shots
- Completed Martin's Proper Meal
- Completed Tutor Village Lessons
Rewards
- 5 Quest Points
- 3,500 coins
- 1,200
Archery XP - 1,200
Cooking XP - 1,200
Magic XP - 1,200
Mining XP - 1,200
Woodcutting XP
Dangers
No required fights.
The biggest early-game quest: eleven conversations across the Overworld and the Cave, six crafted components and a reward of 5 Quest Points plus 1,200 XP in five skills. Nothing is difficult, but you need the right items at each stop, so read the preparation list first.
Quest preparation
Game dataItems you need to hand in or show during the quest, and the quickest known ways to get them. Items given to you by NPCs during the quest are not listed.
Any 2 of Raw/Cooked Shrimp or Raw/Cooked Trout count as the low-tier fish.
You need all five earlier village and cave quests: Tutor Village Lessons, Linus' First Shots, Martin's Proper Meal, Dig a hole and The Mage's Elixir, plus Mining 12, Woodcutting 8, Cooking 5, Magic 5 and Archery 5.
Everything below is handed in along the way:
| For | Bring |
|---|---|
| Thomas | 1 |
| Diako | 10 |
| Linus | 20 |
| Martin | 3 |
| Anna | 3 |
Keep every component in your backpack from the moment you get it until Rasmus: Anna and Rasmus both check your backpack, not your bank. Leave at least one free slot at each stop.
Walkthrough
GuideNo spoilers shown. Choose Hints for a nudge per step, or Full walkthrough for the complete solution.
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